AI Insights · Timothy · July 2022
Top Panda Games on Android in Latin America: Q2 2022 Performance
Discover the performance trends of the top 5 Panda Games on the Android platform in Latin America during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 Panda Games on the Android platform in Latin America. Here's a detailed look at their weekly downloads, revenue, and active user metrics, as reported by Sensor Tower.
Bubble Shooter: Panda Pop!
Throughout Q2 2022, weekly revenue for this game from Jam City, Inc. remained relatively stable, ranging from $1.1K to $1.4K. The highest revenue was recorded in the week of May 30, peaking at approximately $1.4K. Weekly downloads saw a peak of 11K in the week of April 25, followed by a gradual decline, ending the quarter with around 5.4K downloads. Active users showed an initial increase, peaking at 21.9K in the week of April 25, before gradually decreasing to 16.1K by the end of June.
Baby Panda World: Kids Games
This game from BabyBus experienced a steady increase in weekly revenue, starting at $289 in late March and peaking at $469 in the week of May 30. Weekly downloads remained strong throughout the quarter, with notable peaks at 93K in the week of June 20 and 90K in the week of April 11. Active users consistently hovered around the 2M mark, with a slight dip in early June but recovering to 1.9M by the end of the quarter.
Dr. Panda Town Tales
Dr. Panda, the publisher of this game, saw a diverse range in weekly revenue, from a low of $148 in mid-April to $232 in mid-May and mid-June. Downloads showed significant fluctuations, peaking dramatically at 51K in the week of June 6. Active users followed a similar trend, with a notable peak at 66K in early June before settling around 26K by the end of the quarter.
Taichi Panda: Heroes
This game from Snail Games USA Inc. had minimal revenue activity, with the highest weekly revenue being $114 in early June. No download or active user data was reported for this period, indicating limited engagement on the Android platform in Latin America.
BabyBus Kids: Baby Game World
Another game from BabyBus, this title had modest weekly revenue, peaking at $50 in mid-June. Weekly downloads fluctuated mildly, with a peak at around 5.4K in late June. Active users remained steady, averaging around 22K throughout the quarter, with minor variations.
For more detailed insights and data on these and other apps, visit Sensor Tower.